So I went back to what is so great about Maya: Render Globals and Photons! For the scene with the two statues I used a simple area light and moved a point light to create some groovy shadows. On the wine glass I used Caustics and Raytracing and hand-animated the ripple effect... I played with dynamics a bit, but decided that this was a better approach. Ocean effects work well on wide bodies of water.
Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts
Thursday, May 26, 2011
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