Thursday, May 26, 2011

Render Globals and Photons!

So I went back to what is so great about Maya: Render Globals and Photons! For the scene with the two statues I used a simple area light and moved a point light to create some groovy shadows. On the wine glass I used Caustics and Raytracing and hand-animated the ripple effect... I played with dynamics a bit, but decided that this was a better approach. Ocean effects work well on wide bodies of water.

No comments: