Showing posts with label occult. Show all posts
Showing posts with label occult. Show all posts

Monday, December 28, 2009

Mansion Exterior


This is going to be one of the opening scenes for my game trailer. I've learned a bit about water and fog dynamics among tons of other things (it's all learning in Maya--oh yes ;).

I'm constantly reworking this scene but I did actually post an animation of the opening sequence in youtube with my favorite Chopin piece (it was initially going to be a DVD intro in case you're wondering about the long pause at the end):


Tuesday, December 22, 2009

Occult Project


Since my last 'den' project, my computer has been reformatted, stolen, and then destroyed along with my backup. Ahhhh! And so I started again with this brand new project.
This is my new interior scene for my current project: "Occult"
mental ray, fire dynamics were used, along with a lot of bump-maps